Martial Power

Dungeons & Dragons, Martial Power Add comments

This Dungeons and Dragons supplement presents an avalanche of new powers, feats, paragon paths and epic destinies designed for the fighter, rogue, and warlord classes. Since leveling up is still a major rush, getting more killing and dodging tactics to choose from is off-the-hook satisfying.

Ben’s group selected some nice new encounter powers for level three. Magnum, the rogue, selected Nasty Backswing (get another swing with sneak attack damage on your own miss). Red Dawn, the warlord, chose Bloody Ending (dish out heavy damage to a bloodied foe). And Crag McBeard, the fighter, picked Parry and Riposte (take an immediate swing on an enemy’s missed attack).

Ben wishes the actual power cards accessory to complement the hardcover book was available at the book’s release. Also, each power description would get a nice little boost if it added a tactical suggestion to its description.

Still, it’s good reading and gives the hero in each one of us some welcomed options.

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