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	<title>Comments on: Bring Out the Dead</title>
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	<link>http://bensrpgpile.com/2009/12/15/bring-out-the-dead/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=bring-out-the-dead</link>
	<description>What Does a Game Store Guy Collect &#38; Play Anyway</description>
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		<title>By: bendbuddy</title>
		<link>http://bensrpgpile.com/2009/12/15/bring-out-the-dead/comment-page-1/#comment-41</link>
		<dc:creator>bendbuddy</dc:creator>
		<pubDate>Wed, 30 Dec 2009 08:01:39 +0000</pubDate>
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		<description>Good q...we use a house rule in that two or more dead baddies equals different terrain. You see we feel you need multiple body parts to make that square slow ya down:)</description>
		<content:encoded><![CDATA[<p>Good q&#8230;we use a house rule in that two or more dead baddies equals different terrain. You see we feel you need multiple body parts to make that square slow ya down:)</p>
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		<title>By: PJ Rake</title>
		<link>http://bensrpgpile.com/2009/12/15/bring-out-the-dead/comment-page-1/#comment-40</link>
		<dc:creator>PJ Rake</dc:creator>
		<pubDate>Sun, 20 Dec 2009 16:11:13 +0000</pubDate>
		<guid isPermaLink="false">http://bensrpgpile.com/?p=1124#comment-40</guid>
		<description>what are the rules regarding the &quot;dead&quot; tiles. if an opponent dies, a tile is placed. can someone else occupy that square? if two square then it&#039;s difficult terrain, but can a third opponent occupy that square?

i&#039;m gonna have to try those tiles at my next session. thanks!</description>
		<content:encoded><![CDATA[<p>what are the rules regarding the &#8220;dead&#8221; tiles. if an opponent dies, a tile is placed. can someone else occupy that square? if two square then it&#8217;s difficult terrain, but can a third opponent occupy that square?</p>
<p>i&#8217;m gonna have to try those tiles at my next session. thanks!</p>
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