A good dungeon needs many obstacles, known and unknown, to spice up the RPG experience. This time Ben went with an oldie but a goodie â€“ the ominous terrain cave-in. This classic creation is yet another golden opportunity to make your three-dimensional game board come alive.
Ben utilized the Fieldstone molds (# 70, 75, and 701) to craft the core base of this piece. He then cast some smaller Woodland Scenic boulders to accent the crumbled walls. Finally, a Skullcrafts Oregon Beach Sand flock and a Games Workshop paint scheme round out the job.
The keys to building this terrain boils down to two sets of steady hands and of course, lots of glue â€“ four types to be exact. Ben and Rob (the voice of Magnum & Red Dawn on our weekly podcast) then did a dry assembly run on the piece including some helpful reminder photos.
The slickery paint scheme included:
- First mix 2 drops of Games Workshop Codex Gray with 1 drop Chaos Black.
- Now dry brush that darker gray combo onto the piece.
- Then apply a lighter dry brush of just Codex Gray.
- Then paint a lighter brush of Citadel Delvan Mud wash (for that dirty feel).
So whether itâ€™s a sudden dungeon cave-in, an unfortunate sprung trap, or a simply portion of a ruined room, damaged terrain needs a permanent place in your own D&D pile.