Captain Cave-in

D&D, D&D Miniatures, Dungeons & Dragons, Hirst Arts Add comments

A good dungeon needs many obstacles, known and unknown, to spice up the RPG experience. This time Ben went with an oldie but a goodie – the ominous terrain cave-in. This classic creation is yet another golden opportunity to make your three-dimensional game board come alive.

Ben utilized the Fieldstone molds (# 70, 75, and 701) to craft the core base of this piece. He then cast some smaller Woodland Scenic boulders to accent the crumbled walls. Finally, a Skullcrafts Oregon Beach Sand flock and a Games Workshop paint scheme round out the job.

The keys to building this terrain boils down to two sets of steady hands and of course, lots of glue – four types to be exact. Ben and Rob (the voice of Magnum & Red Dawn on our weekly podcast) then did a dry assembly run on the piece including some helpful reminder photos.

The slickery paint scheme included:

  • First mix 2 drops of Games Workshop Codex Gray with 1 drop Chaos Black.
  • Now dry brush that darker gray combo onto the piece.
  • Then apply a lighter dry brush of just Codex Gray.
  • Then paint a lighter brush of Citadel Delvan Mud wash (for that dirty feel).

So whether it’s a sudden dungeon cave-in, an unfortunate sprung trap, or a simply portion of a ruined room, damaged terrain needs a permanent place in your own D&D pile.

See It

2 Responses to “Captain Cave-in”

  1. Ben’s RPG Pile » Blog Archive » The Path to Righteousness Says:

    [...] Build a Cave-in | Make a Spider Lair Subscribe to this author's posts feed via RSSShare/Bookmark [...]

  2. Rich Borges Says:

    So awesome. I wish my group played like this.

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