We interrupt our regularly scheduled Red Rover terrain programming to joyfully bring you a long-awaited pre-painted miniatures review. Our monthly character sacrifices to the RPG Gods apparently worked because for the first time in 16 painful months, we have new boxes of finely made miniatures to unwrap. Hazah! Join Ben as he shares his take on Pathfinder’s inaugural set.
Let’s take the very last blog entry of this wonderful year and share with you all the things Ben’s thankful for in 2011. Hopefully you’ll unwrap a few more D&D items, bookmarks and Twitter followers to add your own RPG Pile.
This week “N” stands for Non Player Characters. That’s right – it’s time to finally step up and recognize the little guys! Your NPCs really do have names, ya know. They have feelings. But yeah, they can die too. Let’s see how Ben invites them into his game.
Blinded by the 4E Rules
Dungeons & Dragons, GaleForce Nine, Game Mastery, Gen Con, Paizo 6 Comments »It’s certainly true that picking one’s next set of D&D dice has always been a science of sorts (psychologically speaking) but who knew manufacturing ‘em could be the same way?
Ben snagged a Paizo GameMastery Invisible Character Pack at Gen Con but isn’t sure the game accessory matters since he can’t figure out how Blind exactly works in 4E. So, let’s use this product review to try and uncover “the truth.”
First off, the Invisible character mini concept is a great idea – why not have a fun and interesting way to initially represent your character on the board in all its stealthy glory? The pack comes with a mix of 10 different character races (like the Dwarf) and classes (like the Human Wizard). It’s a shame there aren’t any medium or large versions though – maybe as a future expansion pack though.
While the invisible silhouettes are well done, the quality sorta stops at the bases. They’re a tad flimsy and slightly oversized for d20 squares (a huge pet peeve of Ben’s). Gale Force Nine offers a similar product in their Player Character Token Sets but you have to buy them individually instead of a single set.
So, let’s now use this opportunity to try and understand how being blind in combat works. Ben gave it the ol’ college try in a WotC forum thread but he felt the feedback left the rule clarification unresolved. It got really confusing in the comments.
Here’s what the new and very handy D&D 4E Rules Compendium says (pg. 221)
Confusing Rule #1: Targeting What You Can’t See – “Make a Perception Check: On its turn, the attacker can make a perception check as a minor action to try and determine the location of an invisible that is hidden from it.”
Ben’s Q: What is the attacker making a perception check against exactly (another skill, a DM DC, etc.)?
Confusing Rule #2: Close or Area Attacks – There’s no -5 total concealment penalty on a close or area attack.
Ben’s Q: Really? We think of blind as Stevie Wonder/Ray-Charles-duet blind and not post-eye-doctor-exam blind. How in the world would there be no penalty for adjacent attacks or throwing a ranged spell 10 squares? Only no penalty on a blast makes sense to Ben.
Confusing Rule #3: There’s no mention of how a blinded creature moves. Ben uses a yes/no and a scatter die combo to determine what squares you end up in while walking blind on the game board.
Ben might be overcomplicating this one but with no simple answer, his group has turned to a basic house rule on fighting blind. The character always takes a -5 attack penalty. It grants combat advantage and can’t flank. It can throw a range spell up to five squares in any direction (like a grenade) but nothing past that. For movement and ranged spell targeting, first roll a yes/no to determine if you have your bearings and if “no”, a scatter die moves/throws you in a random direction.
Whaddya think?
Questions to Ponder: Do you understand stealth or invisible 4e rules? What resources (book and page numbers) helped you play these rules right? Do you just do a simplified house rule to make it easier? Can you help Ben’s group understand fighting blind in battle?
How to Make a D&D Character Deck
D&D Power Card, Dungeons & Dragons, Game Mastery, Item Cards, Paizo 9 Comments »We recently had a Twitter gamer ask how we make those nifty card decks for our monthly D&D campaign game. A video tutorial seemed appropriate as our blog entries have only touched on certain pieces. Best of all, you can also download many of the materials right here off The Pile.
A Classic RPG Pile Deck contains the following:
- Stats card
- Basic Attack cards
- Power cards
- Feat cards
- Magic Item cards
- Basic Gear cards
- Quest cards
- Face cards (Paizo or Customized)
- Place cards
- Trait cards
We use the following materials and templates to make our cards:
- A color Wizards DDI Character Sheet Printout
- A good paper cutter
- Ultra Pro Deck Protectors (see-through)
- Slip cards (old Magic or Warlord cards will do)
- Blank PHB Power Cards or Character Sheet version
- 4E Fan Publishing Power Card Builder
- NPC Tracker PSD template
- Magic Items PDF template
- Rubber band
- Deck box
So, why not make a quick player deck for an upcoming game and spice up your D&D life? You’ll be hooked before you know it.
Questions to Ponder: Are you a die-hard-sheet-kinda-guy or would you give the deck a try? Do you play a lot of magic or does the card stuff bore you?
Watch it | NPC Tracker Cards | Customize Your Own Cards | Face Cards
A trained killer always wants to see the face of its future victim. Any and all details are critical – anything to speed up the hunt.
Ben knows this allure well. So much so he created NPC tracker cards for his campaign. Now upstart Paizo, has sweetened the pot with a super handy face deck series including: the Friends and Foes deck and an Enemies deck. They’re a perfect complement to your game accessory hoard.
The decks offer a slew of NPC options. Everything from a grumpy Duergar to a fc_fireb.jpgraging fireball. Of course, there’s always a couple hokey, cartoony ones in the pile but Ben still applauds the effort.
Ben still favors his custom campaign cards but these babies work great in a sudden NPC pinch. Just pull a name off Chris Perkin’s kick-ass list and grab a corresponding face from the deck – and presto!
At $10.99, these decks are very affordable. And new twists and ideas are on the way. Ben is especially giddy about the upcoming Plot Twist Cards.
Ben is a big Paizo fan simply because they constantly look for new ways to immerse the player into the game. Who doesn’t love their maps and item cards? Remember, it’s the subtle touches that raise a typical game above the bar.








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